Apokalypsis is a game of mystery and revelation, of poetry, and magic. Ove the seven weeks of the game, you'll visit the Seven Churches of the Apocalypse in Lydia (modern Turkey), and uncover the ancient Mystery Cults buried beneath them.
On the meander-path of revelation, there are seven stairs, which are seven stars, which are seven immortal mystery cults. The Seven Churches of the Apocalypse are seals upon these gates, shackles on the truth Below, built on the ruins of the Temples of Magic. And yet, what is hidden is also the Revelation, and every Church is built on the ruins the previous Temple.
If sport is the sad compromise made by warrior peoples to slate a thrist for blood, art provides a similar succor to the soul of every struggling god-king deprived of his or her magic. Reclaiming that divine rite requires retracing the path of its greatest destroyer, the Pauline Church, and excavating from the chthonic ruins beneath their first Churchs the pagan powers that are still held beneath. These so-called Seven Churchs of the Apocalypse each contain another piece of the ancient mysteries that Paul's church had to eliminate in order to secure his own cult's supremacy. The Age of his supremacy is over.